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Class: DpUniverse

SOURCE LOCATION:  /lib/dpuniverse.php

Methods Summary

DpUniverse   __construct()   Constructs this universe based on a universe ini file
void   addAlertEvent()   Adds a user to the listener list of the given event
mixed   &findDpObject()   Finds an object in the universe with the given unique id
object|boolean   &findUser()   Finds the user with the given user name or id.
array   &getAlertEvent()   Gets list of listening users to the given event
object Reference   &getDpObject()   Finds or makes an object in the universe with the given pathname
integer   getGuestCnt()   Gets an unique suffix to make Guest#x names
int   getNrOfAvatars()   Gets the available number of avatars images
int   getNrOfUsers()   Gets the number of users on this site
array   getObjectList()   Gets a list of all objects in this DutchPIPE universe
int   getRandAvatarNr()   Gets a random avatar image number in order to give guests an avatar
int   getRandCaptcha()   Gets db row key of a random CAPTCHA code for the user registration page
array   getUniverseInfo()   Gets an array with information about the universe
array   &getUsers()   Gets an array with user object references of all users on this site
void   handleCurrentDpUserRequest()   Handles user requests passed on from the DutchPIPE server
void   logoutUser()   Logs out a given registered user and turns the user into a guest
object The   &newDpObject()   Creates a new object in the universe
void   removeAlertEvent()   Removes a user from the listener list of the given event
void   showStatusMemoryGetUsage()   Shows a line with memory and universe info
void   validateCaptcha()   Attempts the second step in registering a new user, validates CAPTCHA
boolean   validateCaptcha2()   Validates a given CAPTCHA code against the code in the database
boolean   validateExisting()   Attempts to login the given user object of a guest as a registered user
boolean   validateNewUser()   Attempts the first step in registering a new user, throws CAPTCHA

Methods

Constructor __construct  [line 178]
DpUniverse __construct( [string $iniFile = 'dpuniverse-ini.php']   )

Constructs this universe based on a universe ini file

PARAMETERS: string   $iniFile  path to settings file for this universe
addAlertEvent  [line 1755]
void addAlertEvent( string $event , string &$who   )

Adds a user to the listener list of the given event

PARAMETERS: string   $event  Name of the event
string   &$who  User listening to event
findDpObject  [line 939]
mixed &findDpObject( string $unique_id   )

Finds an object in the universe with the given unique id

PARAMETERS: string   $unique_id  the object's unique string id
RETURNS:  mixed  Object reference if found, FALSE otherwise
findUser  [line 1136]
object|boolean &findUser( string $userName   )

Finds the user with the given user name or id.

PARAMETERS: string   $userName  user name or id of player
RETURNS:  object|boolean  the found player or FALSE if not found
getAlertEvent  [line 1789]
array &getAlertEvent( string $event   )

Gets list of listening users to the given event

PARAMETERS: string   $event  Name of the event
RETURNS:  array  Users listening to event
getDpObject  [line 975]
object Reference &getDpObject( string $pathname , [string $sublocation = FALSE]   )

Finds or makes an object in the universe with the given pathname

If an object with the given pathname exists, a reference to that object is returned. Otherwise a new instance of the class found at $pathname is created and returned.

The object can have a unique location, given with $pathname, or just be based on $pathname, with a sublocation handling multiple objects. For example, the URL in uour browser contains the following bit for the DutchPIPE "about" page: location=/page/about.php

It is a unique page with a unique location. The manual however is not based on many unique locations, but just one object which spawns pages based on the sublocation given in the URL: location=/page/manual.php&sublocation=index.html


PARAMETERS: string   $pathname  a path within dpuniverse/
string   $sublocation  optional sublocation
RETURNS:  object Reference  to instance of $pathname
SEE:  DpUniverse::newDpObject()
getGuestCnt  [line 217]
integer getGuestCnt( )

Gets an unique suffix to make Guest#x names

RETURNS:  integer  A unique number, currently a counter
getNrOfAvatars  [line 1704]
int getNrOfAvatars( )

Gets the available number of avatars images

Searches the DPUNIVERSE_AVATAR_STD_PATH directory for files ending with "_body.gif".


RETURNS:  int  the number of available avatar images
SEE:  DpUniverse::getRandAvatarNr()
getNrOfUsers  [line 1174]
int getNrOfUsers( )

Gets the number of users on this site

RETURNS:  int  number of users on this site
getObjectList  [line 1834]
array getObjectList( )

Gets a list of all objects in this DutchPIPE universe

RETURNS:  array  A list of all objects in this DutchPIPE universe
SEE:  DpUser::actionOblist()
SINCE:  DutchPIPE 0.4.0
getRandAvatarNr  [line 1686]
int getRandAvatarNr( )

Gets a random avatar image number in order to give guests an avatar

Checks the avatar image directory for images with the format: public/avatar/user<number>.gif for possible numbers.


RETURNS:  int  random avatar image number
SEE:  DpUniverse::getNrOfAvatars()
getRandCaptcha  [line 717]
int getRandCaptcha( )

Gets db row key of a random CAPTCHA code for the user registration page

Used to seperate software robots from real people during registration. Codes aren't generated on the fly and as such not really random because the CPU time penalty is too high. A directory with pre-generated codes exists and a database table with info. A cronjob makes one every hour and replaces the oldest one in the database. Then we obtain a random entry here. This should do it for now, but your milleague might vary and the situation might change as spambots get smarter.


RETURNS:  int  CAPTCHA database row key
getUniverseInfo  [line 1223]
array getUniverseInfo( )

Gets an array with information about the universe

The following array is returned:

array( 'memory_usage' : <int Universe memory usage in bytes> 'nr_of_objects' : <int Number of objects in the universe> 'nr_of_users' : <int Number of users in the universe> 'nr_of_environments' : <int Number of environments in the universe> 'nr_of_timeouts' : <int Number of "timeouts" in the universe> );


RETURNS:  array  universe information
getUsers  [line 1154]
array &getUsers( )

Gets an array with user object references of all users on this site

RETURNS:  array  user object references of all users
handleCurrentDpUserRequest  [line 237]
void handleCurrentDpUserRequest( [array &$rDpServer = NULL] , [array &$rServerVars = NULL] , [array &$rSessionVars = NULL] , [array &$rCookieVars = NULL] , [array &$rGetVars = NULL] , [array &$rPostVars = NULL] , [array &$rFilesVars = NULL]   )

Handles user requests passed on from the DutchPIPE server

Called each time a user's browser does a normal page or AJAX request. Several variables are passed which represent their corresponding PHP global arrays: $_SERVER, $_COOKIE, etc.


PARAMETERS: array   &$rDpServer  Reference to the server object
array   &$rServerVars  User server variables
array   &$rSessionVars  User session variables
array   &$rCookieVars  User cookie variables
array   &$rGetVars  User get variables
array   &$rPostVars  User post variables
array   &$rFilesVars  User files variables
logoutUser  [line 1356]
void logoutUser( object &$user   )

Logs out a given registered user and turns the user into a guest

PARAMETERS: object   &$user  user to logout
newDpObject  [line 750]
object The &newDpObject( string $pathname , [string $sublocation = FALSE]   )

Creates a new object in the universe

You MUST call this function to create new objects in a DutchPIPE universe, don't use the 'new' construct directly.

The object can have a unique location, given with $pathname, or just be based on $pathname, with a sublocation handling multiple objects. For example, the URL in uour browser contains the following bit for the DutchPIPE "about" page: location=/page/about.php

It is a unique page with a unique location. The manual however is not based on many unique locations, but just one object which spawns pages based on the sublocation given in the URL: location=/page/manual.php&sublocation=index.html


PARAMETERS: string   $pathname  path to code from universe base path
string   $sublocation  optional sublocation
RETURNS:  object The  newly created object
removeAlertEvent  [line 1772]
void removeAlertEvent( string $event , string &$who   )

Removes a user from the listener list of the given event

PARAMETERS: string   $event  Name of the event
string   &$who  User listening to event
showStatusMemoryGetUsage  [line 1810]
void showStatusMemoryGetUsage( )

Shows a line with memory and universe info
validateCaptcha  [line 1463]
void validateCaptcha( object &$user   )

Attempts the second step in registering a new user, validates CAPTCHA

PARAMETERS: object   &$user  user to register
validateCaptcha2  [line 1568]
boolean validateCaptcha2( string $captchaId , string $captchaGivenCode   )

Validates a given CAPTCHA code against the code in the database

PARAMETERS: string   $captchaId  Captcha id given by the validation form
string   $captchaGivenCode  User input
RETURNS:  boolean  TRUE if the given code was valid, FALSE otherwise
validateExisting  [line 1248]
boolean validateExisting( object &$user   )

Attempts to login the given user object of a guest as a registered user

PARAMETERS: object   &$user  user to validate
RETURNS:  boolean  TRUE for succesful login, FALSE otherwise
validateNewUser  [line 1421]
boolean validateNewUser( object &$user   )

Attempts the first step in registering a new user, throws CAPTCHA

PARAMETERS: object   &$user  user to register
RETURNS:  boolean  TRUE to continue to CAPTCHA, FALSE for errors

Documentation generated on Mon, 03 Sep 2007 22:20:58 +0200 by phpDocumentor 1.3.0RC6

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