Your browser must have JavaScript enabled in order to view this page.
 >  >
 
Welcome Guest#1769 Login/register    Go to Bottom
Go to Top

Class: Barkeeper

SOURCE LOCATION:  /dpuniverse/npc/barkeeper.php

Class Overview

A barkeeper serving free beer
DpProperties
   |
   --DpObject
      |
      --DpLiving
         |
         --DpNpc
            |
            --Barkeeper
LOCATED IN:  /dpuniverse/npc/barkeeper.php [line 44]
SEE:  DpNpc
AUTHOR(S):   Lennert Stock <ls@dutchpipe.org>
LINK:  http://dutchpipe.org/manual/package/DutchPIPE
VERSION:  Release: 0.2.1
LICENSE:  DutchPIPE License
COPYRIGHT:  2006, 2007 Lennert Stock
METHODS:

Inherits

Inherited Methods

INHERITED FROM:  DpNpc
void   DpNpc::createDpNpc()   Sets this NPC up at the time it is created
void   DpNpc::eventDpLiving()  
void   DpNpc::eventDpNpc()  
void   DpNpc::resetDpNpc()   Resets this NPC
void   DpNpc::tell()   Tells data (message, window, location, ...) to this NPC

INHERITED FROM:  DpLiving
boolean   DpLiving::actionCheer()   Makes this living object cheer wildly
boolean   DpLiving::actionDance()   Makes this living object take another living object for a dance
boolean   DpLiving::actionDrop()   Drops an object in the user's environment
boolean   DpLiving::actionEmote()   Makes this living object communicate a custom message to its environment
boolean   DpLiving::actionExamine()   Makes this living object examine an object
boolean   DpLiving::actionGive()   Makes this living object give an object to another living object
boolean   DpLiving::actionGrin()   Makes this living object grin evilly
boolean   DpLiving::actionHighFive()   Makes this living object slap a high-five with another living object
boolean   DpLiving::actionHug()   Makes this living object hug another living object
boolean   DpLiving::actionInventory()   Shows this living object a list of objects it is carrying
boolean   DpLiving::actionKiss()   Makes this living object give another living object a passionate kiss
boolean   DpLiving::actionLaugh()   Makes this living object fall down on the floor laughing
boolean   DpLiving::actionNod()   Makes this living object nod solemnly
boolean   DpLiving::actionPat()   Makes this living object pat another living object on the head
boolean   DpLiving::actionSay()   Makes this living object say something
boolean   DpLiving::actionShout()   Makes this living object shout something to everyone on the site
boolean   DpLiving::actionShrug()   Makes this living object shrug
boolean   DpLiving::actionSmile()   Makes this living object smile happily
boolean   DpLiving::actionTake()   Makes this living object take an object
boolean   DpLiving::actionTell()   Makes this living object tell something to another user object
void   DpLiving::createDpLiving()   Sets this living object up at the time it is created
void   DpLiving::eventDpLiving()   Reports an event
void   DpLiving::eventDpObject()   Reports an event
string   DpLiving::getActionOperantMenu()   Completes the give action performed by clicking on an object
void   DpLiving::getEmotionsMenu()  
void   DpLiving::getMenuGiveAuth()  
void   DpLiving::getMenuGiveLabel()  
void   DpLiving::getMenuTellAuth()  
string   DpLiving::getSessionAge()   Gets the livings's age since it was created as an object in a string
void   DpLiving::getTellOperant()  
void   DpLiving::getVolumeCarry()  
void   DpLiving::getWeightCarry()  
boolean   DpLiving::performAction()   Tries to perform the action given by the living object
void   DpLiving::resetDpLiving()   Resets this living object
void   DpLiving::timeoutHeartBeat()   Calls itself every "heartbeat"

INHERITED FROM:  DpObject
void   DpObject::addAction()   Adds an action to the object
void   DpObject::addId()   Adds one or more ids for this object
void   DpObject::addItem()   Adds an examinable 'item' to this object
void   DpObject::addMapAreaAction()   Adds an action to a map area so it becomes clickable there
void   DpObject::addValidClientCall()   Makes the given method callable from the DutchPIPE client
void   DpObject::createDpObject()   Sets this object up at the time it is created
void   DpObject::event()   Reports an event
void   DpObject::eventDpObject()   Reports an event
array   DpObject::getActionData()   Gets data of one, multiple or all actions
void   DpObject::getActionsMenu()   Tells the current user the HTML with the action menu for this object
string   DpObject::getAppearance()   Gets the HTML "appearance" of this object
string   DpObject::getAppearanceInventory()   Gets the HTML "appearance" of all objects in this object's inventory
string   DpObject::getAppearanceTitle()   Gets the graphical appearance in HTML for this object
string   DpObject::getBody()   Gets the HTML content of this object
int|float   DpObject::getCredits()   Gets the amount of credits in the inventory of this object
mixed   DpObject::getEnvironment()   Gets the object reference to the environment of this object
int|float   DpObject::getHeapAmount()   Gets the amount of a given heap object
array   DpObject::getIds()   Gets the array of ids for this object, or an empty array for no ids
array   DpObject::getInventory()   Gets an array with object references to all objects in our inventory
array   DpObject::getItem()   Gets an array with data about an item
mixed   DpObject::getItemDescription()   Gets the description of a given item
array   DpObject::getItems()   Gets an array with all item data added to this object
mixed   DpObject::getMapArea()   Gets data of one, multiple or all imagemap areas
array   DpObject::getMapAreaActions()   Gets all map area actions for all areas or for a given area
string   DpObject::getMapAreaHtml()   Gets HTML for all imagemaps or the given imagemap for inclusion in page
string   DpObject::getNavigationTrailHtml()   Gets a HTML navigation trail for this object
array   DpObject::getTargettedActions()   Gets actions which can be performed on this object, for action menu
string   DpObject::getTitle()   Gets the object's title with optional prefixes such as 'a' and 'the'
mixed   DpObject::getTitleImgHeight()   Gets the height in pixels of the title image
mixed   DpObject::getTitleImgWidth()   Gets the width in pixels of the title image
void   DpObject::handleCleanUp()   Called by the universe object, checks if this object can be removed.
boolean   DpObject::isDraggable()   Can we be dragged on the screen by the given user?
boolean   DpObject::isId()   Checks if the given id is a valid id for this object
boolean   DpObject::isPresent()   Checks if an object is present in this object's inventory
boolean   DpObject::isValidClientCall()   May the given method be called in this object from the DutchPIPE client?
void   DpObject::makePresent()   Makes sure an object is present in this object's inventory
int   DpObject::moveDpObject()   Moves this object into the inventory of another object
boolean   DpObject::performActionSubject()   Tries if a user action can be performed on this object
void   DpObject::removeAction()   Removes the given action.
void   DpObject::removeDpObject()   Removes this object from the universe
void   DpObject::removeId()   Removes one or more ids for this object
void   DpObject::removeMapAreaAction()   Removes a map area action
void   DpObject::removeValidClientCall()   Removes the given method from callable methods from the DutchPIPE client
void   DpObject::reportMove()   Reports graphical movement of this object to other objects
void   DpObject::resetDpObject()   Resets this object
void   DpObject::setBody()   Sets the HTML content of this object
boolean   DpObject::setCredits()   Sets the amount of credits in the inventory of this object
boolean   DpObject::setHeapAmount()   Sets a heap object of a given amount in this object
void   DpObject::setIds()   Sets an array of names used to refer to this object
void   DpObject::setMapArea()   Creates a new imagemap area which can be used by actions
void   DpObject::setTimeout()   Calls the given method after the given number of seconds
void   DpObject::setTitle()   Sets the title for this object, "beer", used for object labels, etc.
void   DpObject::tell()   Tells data (message, window, location, ...) to this object
void   DpObject::__destruct()   Called by PHP when this object is destroyed, handles events

INHERITED FROM:  DpProperties
void   DpProperties::coinherit()   "Coinherit" a class located at the given pathname
mixed   DpProperties::getDpProperty()   Directly retrieve the value of an existing DutchPIPE property
boolean   DpProperties::isDpProperty()   Determines if a property is defined in this object
void   DpProperties::removeDpProperties()   Removes properties and coinherits
void   DpProperties::setDpProperty()   Directly set the value of an existing DutchPIPE property
void   DpProperties::__call()   Handles set and get methods for properties using PHP member overloading
mixed   DpProperties::__get()   Gets the value of a DutchPIPE property using PHP member overloading
boolean   DpProperties::__isset()   Determines if a property is defined in this object using PHP member overloading
void   DpProperties::__set()   Sets the value of a DutchPIPE property using PHP member overloading
void   DpProperties::__unset()   Unsets the given DutchPIPE property using PHP member overloading

Methods Summary

void   createDpNpc()   Sets up the NPC at object creation time
void   eventDpNpc()   Checks for dropped empty glasses using EVENT_ENTERED_ENV event
void   resetDpNpc()   Makes new beer
void   timeoutCheckEmptyGlasses()   Removes empty glasses from the environment of this barkeeper
void   timeoutHeartBeat()   Called each 'heartbeat', randomly chat and perform actions
void   timeoutMakeNewBeer()   Makes the barkeeper serve new beer if there aren't enough around

Methods

createDpNpc  [line 59]
void createDpNpc( )

Sets up the NPC at object creation time

ACCESS:  public
REDEFINITION OF:   DpNpc::createDpNpc(): Sets this NPC up at the time it is created
eventDpNpc  [line 110]
void eventDpNpc( boolean $name   )

Checks for dropped empty glasses using EVENT_ENTERED_ENV event

If an empty glass was dropped in the environment of the barkeeper, calls timeoutCheckEmptyGlasses() in 4 seconds.


PARAMETERS: boolean   $name  name of event
SEE:  Barkeeper::timeoutCheckEmptyGlasses()
REDEFINITION OF:   DpNpc::eventDpNpc()
resetDpNpc  [line 90]
void resetDpNpc( )

Makes new beer

REDEFINITION OF:   DpNpc::resetDpNpc(): Resets this NPC
timeoutCheckEmptyGlasses  [line 130]
void timeoutCheckEmptyGlasses( )

Removes empty glasses from the environment of this barkeeper

Makes the barkeeper carry away empty glasses, calls timeoutMakeNewBeer() in 4 seconds.


timeoutHeartBeat  [line 223]
void timeoutHeartBeat( )

Called each 'heartbeat', randomly chat and perform actions

REDEFINITION OF:   DpLiving::timeoutHeartBeat(): Calls itself every "heartbeat"
timeoutMakeNewBeer  [line 162]
void timeoutMakeNewBeer( )

Makes the barkeeper serve new beer if there aren't enough around

Makes sure there are at least 4 beers in the barkeeper's environment.



Documentation generated on Mon, 03 Sep 2007 22:18:35 +0200 by phpDocumentor 1.3.0RC6

Click me!
Guest#1769
 
 
 
  Go to Top
 
 
Input Field OptionsClose Input Field Go to Top
 
Legal Notices | Copyright © 2006, 2007 Lennert Stock. All rights reserved. Last update: Mon Sep 03 2007, 21:50 CET.